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Pull requests: bevyengine/bevy
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fix(bevy_core_pipeline): remove early return in 2d main opaque pass
#25199
opened Jul 28, 2026 by
MickHarrigan
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Deprecate Graphical user interfaces, styles, layouts, and widgets
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Blocked
This cannot move forward until something else changes
X-Needs-SME
This type of work requires an SME to approve it.
ui::widget::Button and ui::Interaction (Final Item)
A-UI
UIVertexArena for retained mode UI
A-Rendering
Drawing game state to the screen
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Trigger Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
ArchetypeCreated directly instead of queuing it
A-ECS
#25190
opened Jul 27, 2026 by
chescock
Contributor
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Fix debug picking overlays mutating pointer entities
A-Dev-Tools
Tools used to debug Bevy applications.
A-Picking
Pointing at and selecting objects of all sorts
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25189
opened Jul 27, 2026 by
0xEgao
Contributor
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Extract gradients on removal of Drawing game state to the screen
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
P-Regression
Functionality that used to work but no longer does. Add a test for this!
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
CalculatedClip.
A-Rendering
#25188
opened Jul 27, 2026 by
ickshonpe
Contributor
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MaterialNode change detection fixes
A-Rendering
#25184
opened Jul 27, 2026 by
ickshonpe
Contributor
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Extended material 2D
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
#25183
opened Jul 27, 2026 by
cookie1170
Contributor
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Fix incorrect samples range in the Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
C-Examples
An addition or correction to our examples
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
box_shadow example
A-UI
#25181
opened Jul 27, 2026 by
ickshonpe
Contributor
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Remove default implementations of methods in Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
WorldQuery.
A-ECS
#25175
opened Jul 27, 2026 by
andriyDev
Contributor
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Upgrade to ctt v0.5
C-Dependencies
A change to the crates that Bevy depends on
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25173
opened Jul 27, 2026 by
JMS55
Contributor
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custom_ui_material.wgsl fix
A-Rendering
#25170
opened Jul 26, 2026 by
ickshonpe
Contributor
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Improve ECS derive macro hygiene
A-ECS
Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
D-Macros
Code that generates Rust code
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25169
opened Jul 26, 2026 by
DavidCrossman
Contributor
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Add headless tooltips and a Feathers implementation
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
M-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#25168
opened Jul 26, 2026 by
remloyal
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Set toolkit name and version in the accessibility tree
A-Accessibility
A problem that prevents users with disabilities from using Bevy
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25167
opened Jul 26, 2026 by
DataTriny
Contributor
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Fix missing Translations, rotations and scales
C-Bug
An unexpected or incorrect behavior
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
bevy_transform traces
A-Transform
#25166
opened Jul 26, 2026 by
greeble-dev
Contributor
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Make update_cursors run in a new CursorSystems::Update system set
A-Windowing
Platform-agnostic interface layer to run your app in
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Migrate Graphical user interfaces, styles, layouts, and widgets
C-Examples
An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
2d_shapes to use FeathersCheckbox
A-UI
#25164
opened Jul 26, 2026 by
tevans-3
Contributor
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Add MeshAllocator meshes_displaced_by_slab_growthand make update_sparse_buffers pub
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25162
opened Jul 26, 2026 by
JMS55
Contributor
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Fix Tools used to debug Bevy applications.
A-Rendering
Drawing game state to the screen
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
RenderDebugOverlay migration guide
A-Dev-Tools
#25161
opened Jul 25, 2026 by
greeble-dev
Contributor
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Fix: Added "scale all 3 axis" option for scale gizmo.
A-Dev-Tools
Tools used to debug Bevy applications.
A-Gizmos
Visual editor and debug gizmos
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
Add Capsule, Hemisphere/Hemiellipsoid, and Ellipsoid as 3D Gizmos
A-Gizmos
Visual editor and debug gizmos
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#25158
opened Jul 25, 2026 by
SolidStateDj
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WIP: Optionally track changes on a per-column basis so that clients of contiguous iteration can efficiently skip entire tables.
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
C-Performance
A change motivated by improving speed, memory usage or compile times
M-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Simplified, always enabled Graphical user interfaces, styles, layouts, and widgets
C-Code-Quality
A section of code that is hard to understand or change
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Needs-SME
This type of work requires an SME to approve it.
GhostNodes implementation
A-UI
#25155
opened Jul 24, 2026 by
ickshonpe
Contributor
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Change Graphical user interfaces, styles, layouts, and widgets
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
Pressed to be a newtype bool to take advantage of Change Detection
A-UI
#25154
opened Jul 24, 2026 by
kfc35
Contributor
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